ChengRang

Idol

AI Design & Creative Open Source

Speridlabs' open image to 3D model that turns a single image into a complete object as Gaussian splats, exporting .ply and .glb previews within 7GB of VRAM

image to 3DGaussian splattingopen sourcelow VRAMconcept assets
Visit Idol

Disclaimer: Review content represents our editorial team's views and experience, not commercial recommendation or investment advice. Product info and pricing may change; refer to official sources.

Overview

Idol is an open image-to-3D model from Speridlabs, released on October 28. Give it a photo or a render and it produces a complete 3D object represented as 3D Gaussian splats, inferring the sides the image never showed. Architecturally it is a 3D diffusion transformer trained from scratch, with about 659M parameters trained by Speridlabs: a 370.6M DiT, a 50.8M octree decoder and a 237.3M Gaussian decoder.

Inference is undemanding: peak VRAM stays under 7.2GB, so consumer GPUs are enough. Speridlabs reports 262,144 Gaussians at 50 denoising steps taking 6.7 seconds on an H100 and 19.1 seconds on an RTX 4090, with an RTX 5090 landing around 14 seconds. Gaussian count scales from 32,768 to 1,048,576, trading detail for file size.

Output is a .ply splat file plus the predicted camera parameters, with a .glb preview for ordinary 3D pipelines. Two input modes distinguish photographs from renders, changing only how much margin the crop leaves around the object. Weights, SDK and demo are Apache 2.0, and it also runs on fal in about 10 seconds without local setup.

Key Features

Use Cases

Pros

Pricing

Open source under Apache 2.0, with weights around 3GB downloaded automatically on first run and the SDK installed via pip. The first run requires accepting the terms of two gated Hugging Face models, DINOv3 and FLUX.2-dev, of which only the VAE is downloaded. Peak VRAM stays under 7.2GB, and Speridlabs reports per-GPU timings at 262,144 Gaussians and 50 steps: 3.4 seconds on a B300, 6.7 on an H100, 14.1 on an RTX 5090, 19.1 on an RTX 4090 and 46.2 on an RTX 3080. The hosted fal endpoint bills per call with pricing on the fal pricing page, and a free web demo is available.

Summary

Turning one image into 3D used to mean either reconstruction, which needs multiple views, or generation, where the model is too large to run locally. Idol splits the difference with a small 3D diffusion transformer: 600M scale, 7GB of VRAM, a splat file ready for the pipeline within twenty seconds. What it produces is a plausible-looking object rather than a measured reconstruction, a distinction that rarely matters for concept assets and product previews.

Version History

Category
AI Design & Creative
Pricing
Open Source
Tags
image to 3D · Gaussian splatting · open source
Website

Related Tools