Overview
Figma Weave is Figma's node-based creation platform, formerly Weavy, which Figma acquired in October 2025. It now runs as a standalone product with its own accounts, billing and credits, separate from Figma Design. The idea is to lay the image and video process out as a connected graph: nodes add material, write prompts, generate and edit, and the connections between them form a process you can run again.
Compared with tools like ComfyUI, the models live in the platform. More than twenty image, video and 3D models are selectable without installing anything or managing VRAM. The real saving is branching and reuse. One starting point can fan out into several paths testing different prompts or different models, and each path keeps the steps that produced it. A process that works can be packaged as a Weave tool, so a teammate uploads material and clicks generate without touching nodes or writing prompts.
In October it moved from open beta to general availability, community publishing for Weave tools went live, and a Figma node was added. A frame pasted from Figma Design stays linked, so changing the original updates it inside Weave, which lets brand layouts and in-house decisions take part in generation.
Key Features
- Node-based process: Material, prompts, generation and editing each become nodes, connected into a reproducible pipeline you can rewind to any upstream step.
- Parallel branches: Split one starting point into several paths to test prompts or treatments, all kept on the canvas side by side before committing.
- Compare models on one prompt: Send the same instruction to several models and judge the results next to each other instead of copying between tabs.
- Editing nodes: Colour correction, compositor, levels, crop, trim and painter are nodes, so fine adjustments do not burn another generation.
- Package as a Weave tool: Wrap a pipeline into a tool a teammate can run with an upload and a click, without exposing the nodes or prompts behind it.
- Figma node link: Frames pasted from Figma Design stay connected, so layout changes flow into Weave and existing brand decisions guide new output.
Use Cases
- Product launches produce imagery for every SKU through one pipeline, swapping the input rather than the treatment.
- Campaigns needing multiple formats and markets explore compositions and palettes across branches at once.
- Existing product stills become short clips after a few shot tests.
- Design teams package routine retouching as a Weave tool so non-designers can run it.
- Work that starts from an agreed Figma layout keeps the same brand skeleton.
- Community tools let a team run someone else's pipeline instead of building nodes from scratch.
Pros
- The process is visible, so every step is traceable and can be rerun on its own.
- Branching and multi-model comparison share one canvas, so choices are judged side by side.
- Editing nodes cover colour, compositing and cropping, reducing repeat generations.
- Weave tools let people who do not build graphs run a working pipeline.
- Figma Design frames participate directly in generation.
- No local environment or GPU is needed since models and compute run on the platform.
Pricing
Subscriptions are separate from Figma Design and credits do not transfer. Free is 0 dollars a month with 150 credits, image models, five workflows and a commercial licence; video models require a paid tier and credits cannot be topped up. Starter is 24 dollars a month or 17 dollars billed annually with 1,500 credits and all models. Professional is 45 dollars monthly or 32 annually with 4,000 credits and base credits rolling over up to three times. Max is 100 dollars monthly or 70 annually with 10,000 credits, the lowest cost per credit. Team is 60 dollars per user monthly or 42 annually with 4,500 credits each in a shared pool. Enterprise is quoted, adding your own API keys and API workflow runs.
Summary
What actually slows AI image work is not generation quality but having to explain the same thing again the second time. Weave's answer is to make the process itself the deliverable: nodes stay, branches stay, and a working pipeline becomes a tool a teammate can run. Paired with the Figma frame link, it also pulls a design team's existing standards into the generation chain, which is something a pure model platform cannot offer.
Version History
- Figma Weave listed: node-based creative workflows generally available (2026-10-31): Form at listing: Figma's node-based creation platform, formerly Weavy acquired in October 2025, running as a standalone product with separate billing from Figma Design. Nodes carry material, prompts, generation and editing across a canvas, with parallel branches, multi-model comparison and editing nodes for colour correction, compositing, levels, crop, trim and painter. Pipelines package into Weave tools that teammates can run in one click, and community publishing is live. A new Figma node keeps Figma Design frames linked. It moved from open beta to general availability in October. Pricing starts free, with Starter at 24 dollars monthly, Professional 45, Max 100 and Team 60 per user, and Enterprise quoted.